Justice League

Digital Comics Update: Doing Great in Some Non-Specific Way

Justice League #1 - Record-setting sales for DC's digital comics

While still a fraction of print sales, digital comics continue to grow. (Digital comics being comic books you read on the web and mobile devices like the iPad and Android phones.) Great news, right? I’m a big believer in digital comics. But it’s not so easy to know exactly how much they’re growing or whether everyone’s just really excited about a lot of unsubstantiated press release hype.

Within a week of each other, the largest comic book publishers in North America both claimed that sales of one of their digital comics surpassed their own records for digital sales. In both instances, the record-setting digital comic was released on the same day as its print counterpart was released in comic book stores. DC Comics announced in this interview with Salon the good sales news for Justice League #1 by Geoff Johns and Jim Lee, the launch title for their ambitious and highly publicized New 52 initiative.

Jim Lee: [B]ased on recent numbers, certainly Justice League No. 1 has surpassed the recent highs in comics sales. […] It’s also setting records digitally. I can’t give numbers, but on the first day it set a record for us.

Salon: Once you compared the volume of DC’s digital comics sales to dental floss. Is it up to dental tape now?

Jim Lee: It’s too early to say.

Marvel Comics later issued a press release for their announcement regarding Ultimate Comics Spider-Man #1 by Brian Michael Bendis and Sara Pichelli, where the webbed adventures begin for the half-black/half-Latino Miles Morales.

The trick? Neither publisher actually revealed any concrete sales data.

This has caused a bit of consternation among comics industry watchers, who are trying to understand the actual strength of digital comics and sales of comics in general. As The Comics Reporter‘s Tom Spurgeon wonderfully puts it, sales figures are usually only hinted at or used for hype by publishers like DC and Marvel, resulting in the “I have a girlfriend in Canada” of sales analysis.

Ultimate Comics Spider-Man #1 - recording-setting sales for Marvel's digital comics

Looking outside of comics, most entertainment companies don’t share honest sales numbers because they consider that proprietary information, but those other industries have something comics doesn’t have – a third party tracking sales through reasonably objective means. Put bluntly, comics needs a Nielsen. The best we have are the sales estimates put together by ICv2, John Jackson Miller’s The Comics Chronicles, and a few others. These are best guess estimates based off charts provided by the largest distributor of comic books, Diamond Comics. But they’re only counting comic book stores in North America. There’s little to no coverage of book stores, no coverage of subscriptions, no sales to libraries and schools, nothing from the UK and other countries, no newsstand sales (meager but still out there), no sales from other outlets like grocery stores. To be sure, North American comic book stores are the dominant sales channel for print comic books. But it’s not the entire picture. What’s more, the sales estimates are determined by using Diamond’s odd index numbering system constructed around everything’s relative sales to that month’s issue of Batman. So if you figure out the sales of Batman in any given month, you can figure out the sales of everything else in that same month. Why Batman of all things? It’s mostly arbitrary but its sales have been historically pretty stable due to the character’s popularity and longevity of the series. On top of all that, the numbers only reflect what comic book stores are ordering. We have almost no idea about sell-through to actual paying customers beyond anecdotal reporting and the assumption that most stores are ordering month-to-month close to what they think they can sell. Needless to say, the accuracy of these estimates has been disputed and called into question. Some say it gives a fairly reasonable picture and is better than nothing, which is true. But numerous comic book creators have gone on record to say that the estimates are wrong when compared to their royalty vouchers and other internal accounting statements.

So we’ve got an entire industry more or less groping in the dark trying to feel out the shape and size of their own business. But it’s the best we’ve got, so numbers are put under the microscope. At least there’s something for print comics. Digital comics have vague statements of modest to booming success. ICv2 estimated earlier this summer that digital comics sales are generating between $6 to $18 million a year, with sales doubling from 2009 to 2010. Archie Comics boasted nearly 2 million downloads back in January. ComiXology, the undisputed largest digital comics provider, trumpeted surpassing 1 million downloads at the end of 2010, and their main Comics app was recently the second grossing iPad app, outselling the popular app for the Angry Birds game. IDW Publishing announced over 1 million downloads of their various digital comics apps back in April. Plenty of similar announcements have been made. It’s great news because it confirms that there are a lot of people interested in comic books. But how many of those downloads generated money. It’s free to download almost all digital comics apps, and there are plenty of free comic books available to download within each app. How many of those millions are paying?

What we do know is that digital comics is one of the biggest growth sectors for comics. The independent comics publisher SLG Publishing recently announced they were switching to digital first distribution. The transition will see the end of print comic books from the publisher. Issues will instead be released only as digital comic books that will eventually be collected and released for the first time in the physical world as print graphic novels. While several publishers have abandoned the single issue comic book format to strictly graphic novels, this is the first significant comics publisher to transition their serialized stories to the digital space. SLG was among the first publishers to embrace digital. They are one of the few that allow full ownership of their digital comics through their Eyemelt store, which sells .pdf, .ePub and .cbz that can be used anywhere. (ComiXology and other digital comics providers are technically leasing you the right to view images of comics files, which can be and have been taken away or locked.) SLG comics are also available on iBooks, Barnes & Noble’s Nook, ComiXology, iVerse’s Comics+, Graphicly, and Panelfly.

According to SLG publisher Dan Vado, much of the company’s marketing has not been focused on digital, so their sales there have been promising but not exceptional. In fact, in a surprising break from the above trend, Vado was willing to make public some of the company’s digital comics sales figures.

The best selling downloadable comic we have had is The Griffin #2 at around 200. This is like a 20 year old comic I did for DC Comics.

Most of the other books have struggled to get to triple digits.

How does that one digital comic stack up against the digital sales of Justice League #1 and Ultimate Comics Spider-Man #1? I’d like to believe there’s a significant difference but who can tell? For whatever it’s worth, Justice League #1 has 318 reviews on ComiXology, while Ultimate Comics Spider-Man #1 only has 58, at the time I’m writing this. Not everyone that buys and reads a digital comic will submit a review of whether it was a 5-star comic but that seems like a bare minimum at least. Except that anyone can leave a review whether they’ve read the comic or not, as long as they’ve logged in.

As The Beat’s Heidi MacDonald points out in the above link, SLG’s most popular and well known property is probably Johnny the Homicidal Maniac by Jhonen Vasquez and that will be released digitally next year. Vado expects that to be their top digital seller very quickly, especially since they will have ramped up their marketing efforts focused on new readers instead of readers that already own the print version. If Vado continues to be as transparent, SLG could be a very interesting case study of a publisher transitioning to digital. And in the process, he could give us a better idea of the actual strength and success of digital.

“The Truth Is People Are Leaving Anyway”

So says DC Comics Co-Publisher Dan DiDio in last night’s Hero Complex blog. But could DC’s massive relaunch gamble this September actually halt the exodus?

According to the article, Justice League #1, the flagship title and debut issue of the massive line-wide relaunch of the publisher’s entire superhero universe, has received pre-orders asking for over 200,000 copies. Six other issues from the 52 titles shipping in September have pre-orders over 100,000 copies. That is fantastic news. Monthly comic books haven’t seen those kinds of numbers in years. There are also pending digital sales when the publisher starts releasing online and mobile versions of those same print comics simultaneously in September.

The full quote:

“The truth is people are leaving anyway, they’re just doing it quietly, and we have been papering it over with increased prices,” DiDio said. “We didn’t want to wake up one day and find we had a bunch of $20 books that 10,000 people are buying.”

Typically people from the major superhero publishers keep things pretty rosy in public interviews and online conversations. You know things must be dire when the talk gets this frank.

Another crucial observation made by DiDio:

“The walk-in, casual fans have gotten away from us,” DiDio observed. “We are down to just the die-hard buyers.”

Bringing back casual fans is the key. It’s a massive key to resuscitating sales. I’m still not completely convinced that what is getting published in September is a big enough break from the publishing and editorial strategy they’ve worked under in the past to bring in a casual readership, but 200,000+ copies is a sign I could be wrong (and I’d love to be wrong on this). Of course, it could be comic stores overestimating interest in their orders. It could only last a month or two. But for now, things are looking very promising.

If only they acted sooner. Over the weekend, a 4-store chain of comic book shops in Arizona abruptly shut down. Stores have been quietly dropping away for a while now, but this was a well-known and well-liked chain praised as a smart retailer. These weren’t the grimy comic store dungeons people avoid like the plague. But the profit margin of running a comic book store is so small that one car through your main store’s front window followed by an economic downturn and lost customers, and five years later you’re done. Atomic Comics was a big account for Diamond Comics, the industry’s primary distributor.

Would DC’s relaunch have saved them? Will it turn sales around across the entire industry? That’s a big job for one publisher, even the industry’s #2 publisher. After all, their material doesn’t cater to everyone. But if other publishers can find a way to join in the hype and fill in the gaps, we could be on to something. Hey, I’m trying to be positive here. It could happen.

Everyone Back to 1: Thoughts and Theories on DC Comics relaunching superhero comics synched with digital initiative

Justice League #1 by Geoff Johns & Jim Lee (DC Comics) - Hitting the cosmic reset button

In a bold gamble, DC Comics announced yesterday at their own blog The Source, USA Today (part 1 and part 2), and a letter to comic retailers that they would be replacing all of their long-running superhero comic books with relaunched stories starting over at issue #1. Each issue will be released digitally across DC Comics’ multiple platforms the same day as the print version’s release, a major shift in policy that was protecting comic shops from digital competition.

Digital comics provider Comixology has confirmed via Twitter that it will be continuing their partnership with DC Comics on this new digital initiative. New issues will appear simultaneously on Apple’s iOS (iPad, iPhone, iPod Touch), the Android and their web-based DC Store, although exact pricing has not been revealed. Digital comics are generally priced at $1.99 for a standard comic book that’s been converted to their guided view digital form. Past experiments with day-and-date releases have been priced at the higher cover price of print comics, usually $2.99.

As for the books themselves, exact details of what’s changing, what’s staying the same, and who will be working on what books, are slim. More will be revealed throughout June.

What is known is that starting August 31, 2011, a brand new Justice League #1 will be released. The following weeks, it will be joined by relaunched Superman, Batman, Wonder Woman and other titles. In total, DC Comics will debut 52 comic books, approximately 13 a week! The stories will feature younger versions of their recognizable heroes, redesigned by artist and DC Comics Co-Publisher Jim Lee, and are meant to be ideal for new readers.

Justice League will be helmed by Lee and DC Comics Chief Creative Officer/writer Geoff Johns. Both Lee and Johns are responsible for a lot of popular titles from DC, so it seems only natural to team them up for the comic about their premiere superhero team.

Comic Book Resources has rumors on other titles, including Superman being written by Grant Morrison, an award-winning and critically acclaimed writer that has been shepherding Batman for the last several years. He wrote All-Star Superman, a quintessential take on the iconic character, to nearly universal acclaim in 2005-2008. A previously announced new Aquaman series by Geoff Johns and artist Ivan Reis is also expected to be part of the new universe. The two had previously collaborated on successful Green Lantern stories, including the big Blackest Night event.

The question of course: Will this work? (more…)