iVerse

Digital Comics Update: Doing Great in Some Non-Specific Way

Justice League #1 - Record-setting sales for DC's digital comics

While still a fraction of print sales, digital comics continue to grow. (Digital comics being comic books you read on the web and mobile devices like the iPad and Android phones.) Great news, right? I’m a big believer in digital comics. But it’s not so easy to know exactly how much they’re growing or whether everyone’s just really excited about a lot of unsubstantiated press release hype.

Within a week of each other, the largest comic book publishers in North America both claimed that sales of one of their digital comics surpassed their own records for digital sales. In both instances, the record-setting digital comic was released on the same day as its print counterpart was released in comic book stores. DC Comics announced in this interview with Salon the good sales news for Justice League #1 by Geoff Johns and Jim Lee, the launch title for their ambitious and highly publicized New 52 initiative.

Jim Lee: [B]ased on recent numbers, certainly Justice League No. 1 has surpassed the recent highs in comics sales. […] It’s also setting records digitally. I can’t give numbers, but on the first day it set a record for us.

Salon: Once you compared the volume of DC’s digital comics sales to dental floss. Is it up to dental tape now?

Jim Lee: It’s too early to say.

Marvel Comics later issued a press release for their announcement regarding Ultimate Comics Spider-Man #1 by Brian Michael Bendis and Sara Pichelli, where the webbed adventures begin for the half-black/half-Latino Miles Morales.

The trick? Neither publisher actually revealed any concrete sales data.

This has caused a bit of consternation among comics industry watchers, who are trying to understand the actual strength of digital comics and sales of comics in general. As The Comics Reporter‘s Tom Spurgeon wonderfully puts it, sales figures are usually only hinted at or used for hype by publishers like DC and Marvel, resulting in the “I have a girlfriend in Canada” of sales analysis.

Ultimate Comics Spider-Man #1 - recording-setting sales for Marvel's digital comics

Looking outside of comics, most entertainment companies don’t share honest sales numbers because they consider that proprietary information, but those other industries have something comics doesn’t have – a third party tracking sales through reasonably objective means. Put bluntly, comics needs a Nielsen. The best we have are the sales estimates put together by ICv2, John Jackson Miller’s The Comics Chronicles, and a few others. These are best guess estimates based off charts provided by the largest distributor of comic books, Diamond Comics. But they’re only counting comic book stores in North America. There’s little to no coverage of book stores, no coverage of subscriptions, no sales to libraries and schools, nothing from the UK and other countries, no newsstand sales (meager but still out there), no sales from other outlets like grocery stores. To be sure, North American comic book stores are the dominant sales channel for print comic books. But it’s not the entire picture. What’s more, the sales estimates are determined by using Diamond’s odd index numbering system constructed around everything’s relative sales to that month’s issue of Batman. So if you figure out the sales of Batman in any given month, you can figure out the sales of everything else in that same month. Why Batman of all things? It’s mostly arbitrary but its sales have been historically pretty stable due to the character’s popularity and longevity of the series. On top of all that, the numbers only reflect what comic book stores are ordering. We have almost no idea about sell-through to actual paying customers beyond anecdotal reporting and the assumption that most stores are ordering month-to-month close to what they think they can sell. Needless to say, the accuracy of these estimates has been disputed and called into question. Some say it gives a fairly reasonable picture and is better than nothing, which is true. But numerous comic book creators have gone on record to say that the estimates are wrong when compared to their royalty vouchers and other internal accounting statements.

So we’ve got an entire industry more or less groping in the dark trying to feel out the shape and size of their own business. But it’s the best we’ve got, so numbers are put under the microscope. At least there’s something for print comics. Digital comics have vague statements of modest to booming success. ICv2 estimated earlier this summer that digital comics sales are generating between $6 to $18 million a year, with sales doubling from 2009 to 2010. Archie Comics boasted nearly 2 million downloads back in January. ComiXology, the undisputed largest digital comics provider, trumpeted surpassing 1 million downloads at the end of 2010, and their main Comics app was recently the second grossing iPad app, outselling the popular app for the Angry Birds game. IDW Publishing announced over 1 million downloads of their various digital comics apps back in April. Plenty of similar announcements have been made. It’s great news because it confirms that there are a lot of people interested in comic books. But how many of those downloads generated money. It’s free to download almost all digital comics apps, and there are plenty of free comic books available to download within each app. How many of those millions are paying?

What we do know is that digital comics is one of the biggest growth sectors for comics. The independent comics publisher SLG Publishing recently announced they were switching to digital first distribution. The transition will see the end of print comic books from the publisher. Issues will instead be released only as digital comic books that will eventually be collected and released for the first time in the physical world as print graphic novels. While several publishers have abandoned the single issue comic book format to strictly graphic novels, this is the first significant comics publisher to transition their serialized stories to the digital space. SLG was among the first publishers to embrace digital. They are one of the few that allow full ownership of their digital comics through their Eyemelt store, which sells .pdf, .ePub and .cbz that can be used anywhere. (ComiXology and other digital comics providers are technically leasing you the right to view images of comics files, which can be and have been taken away or locked.) SLG comics are also available on iBooks, Barnes & Noble’s Nook, ComiXology, iVerse’s Comics+, Graphicly, and Panelfly.

According to SLG publisher Dan Vado, much of the company’s marketing has not been focused on digital, so their sales there have been promising but not exceptional. In fact, in a surprising break from the above trend, Vado was willing to make public some of the company’s digital comics sales figures.

The best selling downloadable comic we have had is The Griffin #2 at around 200. This is like a 20 year old comic I did for DC Comics.

Most of the other books have struggled to get to triple digits.

How does that one digital comic stack up against the digital sales of Justice League #1 and Ultimate Comics Spider-Man #1? I’d like to believe there’s a significant difference but who can tell? For whatever it’s worth, Justice League #1 has 318 reviews on ComiXology, while Ultimate Comics Spider-Man #1 only has 58, at the time I’m writing this. Not everyone that buys and reads a digital comic will submit a review of whether it was a 5-star comic but that seems like a bare minimum at least. Except that anyone can leave a review whether they’ve read the comic or not, as long as they’ve logged in.

As The Beat’s Heidi MacDonald points out in the above link, SLG’s most popular and well known property is probably Johnny the Homicidal Maniac by Jhonen Vasquez and that will be released digitally next year. Vado expects that to be their top digital seller very quickly, especially since they will have ramped up their marketing efforts focused on new readers instead of readers that already own the print version. If Vado continues to be as transparent, SLG could be a very interesting case study of a publisher transitioning to digital. And in the process, he could give us a better idea of the actual strength and success of digital.

Comic-Con Wrap-Up: Digital

Foxtrot by Bill Amend notes the limitations of the iPad (originally published 3/21/2010)

Digital comics are gaining momentum as more people enjoy the convenience of downloading comics onto their tablet device and/or phone, and/or read them on their browser while they’re already at their computer. July has already seen a lot of announcements and Comic-Con, as expected, had a ton more. Here are the highlights:

  • Digital comics sales have doubled for the first six months of 2011, according to industry white papers presented by ICv2 Publisher and CEO Milton Griepp. Digital sales were estimated at less than one million in 2009, somewhere between $6 and $8 million in 2010, and will likely double that amount by the end of 2011. Despite fears of losing print readers to digital, the report states there’s little evidence to suggest a significant level of overlap between buyers in the two markets. Much of the growth is led by the strength of the iPad, with a lot of potential still expected from the Android and e-readers like the Kindle and Nook. Digital sales on PSP have mostly collapsed, likely due to a massive hacking incident on the Sony PlayStation network in April that resulted in the service being shut down for nearly a month and the compromise of millions of their users’ personal data. New additions to the PSP Digital Comics Store were discontinued earlier this month, although the program may get relaunched when Sony releases the PlayStation Vita, expected toward the end of the year. (ICv2)
  • Marvel Comics will begin transitioning to simultaneous print and digital releases (instead of waiting months to release the digital versions of their print comics) starting with this week’s Amazing Spider-Man #666, which kicks off the “Spider-Island” summer event, and the current X-Men event Schism. The Spider-Man family of titles will be released the same day and date in comic book stores and through web and mobile devices. Uncanny X-Men #1 and Wolverine & the X-Men #1 will follow in October and November. Marvel, the comics industry’s number one publisher, will look for more opportunities as titles hit good jumping-on points. (ICv2)
  • VizManga.com has launched from the largest US publisher of Manga, Viz Media. The site syncs with their iOS and Android apps, so manga bought at one can be read on the others. There is a 40% sale going until July 31 and the first chapter of each manga is available for free. There are currently over 40 series and over 300 volumes available, with more added each week. (Robot 6)
  • A collection of 39 Japanese publishers will launch JManga, a web portal to read manga online and interact with creators and fans, in August. Popular manga like One Piece and Naruto are expected to be part of the line-up, as well as more obscure titles that have never been licensed for US release. The cooperative initiative is intended to reverse shrinking sales that publishers feel are due to importing lag time, piracy, and the closing of Borders. (Anime News Network)
  • Top Shelf entered the digital space by launching over 70 graphic novels on the Comics+ app by iVerse Media. According to this interview with Robot 6, they want to have everything in their library that they can release digitally to be available by the end of the summer. They will also be launching on other digital distributors soon and will have their own apps, one for Top Shelf’s entire line and a Kids Club app for their all-ages material. They also have some books on the Kindle, Nook, iBooks, and Google eBookstore. (Top Shelf)
  • Panelfly will be relaunching their app as Panelfly Prime and Panelfly Plus beginning in early August. The two apps will enhance the now-standard comics reader experience with videos, news and social media integration within the comic, an experience they’re pitching as SuperMedia. Their recently released Burn Notice digital comic is a template for what they’re building. (Comic Book Resources)
  • Graphicly is adding bonus features and other enhancements to digital comics. Similar to DVD bonus features, the first batch includes audio commentary tracks by creators and trailers, with more to come. (The Couch)
  • LucasFilm OK’ed the digital release of Star Wars comics, so the Dark Horse Digital Store now has tons of Star Wars comics, with more to be added every week. Dark Horse Comics has been publishing Star Wars comics for 20 years now. Part of the release includes Marvel Comics’ 1977 adaptation of the original movie Stars Wars Episode IV: A New Hope. (Dark Horse)
  • Manga publisher Square Enix is running a special sale on their online reader site. If you “like” their Facebook page or got a special URL at Comic-Con, you can get the first volume of any of their 15 series (including Fullmetal Alchemist) for free. Books are usually priced at $5.99. The deal is good until August 10. (Robot 6)

Digital Comics Update: Dark Horse launches Digital, NBM goes interactive, Nook gets Graphicly app, Archie translates digital to Spanish

Comic books continue their evolution into digital comics, where the sequential art form is available on mobile devices like the iPad and Android, game systems like the PSP, and web browsers. Expanding in distribution, getting more competitive with prices, and experimenting with interactivity – these are all good signs that digital comics might be growing from infant to toddler.

After some delays, Dark Horse Comics will launch their anticipated Dark Horse Digital program later today. The system was built in-house and uses a web-based system supplemented by apps for the iPad, iPhone and iPod Touch. The comics will be priced starting at $1.49 $0.99 (versus competing apps that have comics starting at $1.99), and will be available in bundles as though you’re buying a full graphic novel collection. The app will be free and come loaded with the first issue of Hellboy: Seeds of Destruction by Mike Mignola and John Byrne. There will also be five free comics available: the first issues of Criminal Macabre by Steve Niles and Ben Templesmith, Joss Whedon‘s Fray, Mike Mignola’s Abe Sapien: The Drowning, Gerard Way‘s Umbrella Academy: Apocalypse Suite, and Mass Effect: Redemption. The app will have hundreds of other comics for download, including issues of Conan, Joss Whedon’s Serenity, Eric Powell‘s The Goon and more. An Android app will follow.

Meanwhile on the Nook Color, Barnes & Noble has launched a new app store which includes three graphic novel apps from Graphic.ly: Mouse Guard: Fall 1152 by David Petersen, Mark Millar and JG JonesWanted, and Mark Waid‘s Irredeemable. All of the apps have been specially optimized for the Nook Color e-reader, which uses Google’s Android platform. Graphicly also has digital comics from major comics publishers available on the iPad, iPhone/iPad Touch and Android, on the web, Adobe Air, and Google’s Chrome browser app.

Dinosaurs Across America (iPad screenshot)

NBM Publishing and their all-ages Papercutz imprint has teamed up with TWP Interactive to produce what they are billing as the first interactive graphic novel, Dinosaurs Across America by Phil Yeh. (It’s not the first, but it’s still cool.) Dinosaurs Across America was first published as a traditional graphic novel in print in 2007. It was named one of the best 25 graphic novels of the year by School Library Journal and has won acclaim for its ability to teach geography to children. The new interactive edition allows the reader to zoom in on individual states, learn fun facts and play with puzzles. The interactive version is now available for $9.99 as an app for iOS devices (iPad, iPhone, iPod Touch), and for $4.99 as an e-book on Koobits.

And finally, Archie Comics continues its aggressive pursuit of digital, launching Spanish language versions of some of their digital comics Monday. The comics are available on Archie Digital, as well as their iOS app for the iPad, iPhone and iPod Touch provided by iVerse, and the Sony PSP. An Android app is coming soon. Further translations into French and Hindi are planned as well.

Archie leads the digital comics revolution

Archie goes digital

Who would have thought? A publisher often viewed as very traditional and conservative like Archie Comics is leading the way toward digital comics.

The New York-based publisher announced yesterday morning that starting April 1, all of their comic books will be available on their Archie Comics app the exact same day and date that those same issues are on sale at comic book stores and newsstands. Print comics will remain at $2.99 an issue. Digital versions will be priced at $1.99 each. The app, developed by iVerse Media, has been downloaded from iTunes nearly 1.8 million times for use on the iPad, iPhone and iPod Touch. That number is expected to grow significantly when Verizon carries the iPhone next month. A version for Android phones and tablets is planned this March.

This is definitely a big deal. Archie Comics is one of North America’s oldest publishers, right alongside DC Comics and Marvel Comics. Like the two superhero publishers, Archie has iconic characters with a huge recognition factor both nationally and internationally. That a major publisher like Archie has made the jump to simultaneous releases is a huge vote of support for digital comics. Most have felt that for digital comics to truly work, this would need to happen. Marvel, DC and other publishers have toyed with one-off day-and-date releases, usually pricing them equal to or more than their print versions.

There is a lot of concern amongst comic shop retailers that digital comics will steal away their business. So there has been a lot of careful walking on eggshells on the issue because publishers don’t want to damage their relationship with retailers. Archie having the courage to do this probably has a lot to do with them not having as big of a reliance on the comic book store market as other comics publishers. Archie has had a strong presence in grocery stores and other newsstand outlets for some time, and their comic shop sales have been historically weaker due to that market’s preference for superheroes. Archie primarily publishes comedy and teen romance comics, although they have some adventure comics, such as the licensed Sonic the Hedgehog comic.

Reflecting their forward-thinking approach, one of the first comic books to be released simultaneously will be the first issue of Kevin Keller, a mini-series starring the first gay character in Riverdale. Also confirmed for simultaneous print and digital releases: Archie, Archie & Friends, Betty, Veronica, Betty and Veronica, and Jughead. There will also be a digital exclusive release, Reggie and Me.

Archie’s press release states “all Archie titles” but some news reports have stated that may not translate to their entire publishing line. It’s unclear at this time whether Archie’s licensed comics, namely Sonic the Hedgehog and the upcoming Mega Man, will take part. There is also the Life with Archie magazine, which continues two what-if story lines of Archie living a married life with Betty and Veronica.

Also no word yet on whether the same release schedule will apply to ArchieDigital.com, a subscription-based digital comics platform for desktop reading instead of mobile devices.

Speaking to the retailer fears of losing business, there’s also this article from Comics Alliance’s David Brothers on exactly who is the audience for digital comics and what they’re buying. There’s still a lot of unknown but initial information seems to suggest that they are not the same people going to their local comic book store every Wednesday. Whether this data and Archie’s bold move will encourage other publishers to adjust their release schedules will remain to be soon, but general consensus is saying it’s a matter of when, not if.

For more: The Archie news was picked up by the New York Times, USA TodayMTV and the Associated Press, which has been picked up by ABC News and other news organizations. Interviews and coverage naturally occurred at all of the comics news sites like Comic Book ResourcesComics AllianceiFanboy and IGN.

LA Comics News Roundup: publishers kickstart 2011

All the news that’s fit to shove through internet tubes. Here’s the world of comic books and graphic novels in LA and beyond over the last week or so, with some commentary:

= Boom! Studios Editor-in-Chief Matt Gagnon gets the prestigious Comics Reporter Holiday Interview treatment, talking about the culture and climate of the LA-based publisher and his journey to his current position. Read it

= Silver Lake store Secret Headquarters was named Bookstore of the Week by the LA Times book blog Jacket Copy. More acclaim for a shop that in 2008 was named one of the World’s 10 Best Bookstores by The Guardian. The LA Times article also gives mention to local LA artists Martin Cendreda (Catch Me If You Can) and Sammy Harkham (Crickets). Meanwhile, I have somehow still not checked out this store. Read it

= The ever-expanding Comic International: San Diego could add a balloon parade through downtown San Diego to kick off the festivities. City Council District 4 President Tony Young, a self-proclaimed comic book collector and fan, floated the idea in his New Years address and expanded on the idea in an interview. Read it

= Comics industry numbers from Diamond Comic Distributors, the primary method comics publishers get their comics and graphic novels to comic book stores and other outlets, has released their reports on 2010 and as expected print comics took a hit. “Annual sales of comic books, graphic novels, and magazines to the comic book specialty market declined slightly in 2010, down 3.5% from 2009.” Comics industry number-cruncher John Jackson Miller estimates that the industry generated $415 million last year. The comic shop market hit a peak of $437 million in 2008. However, he counters this gloom with data showing the fourth quarter of 2010 ending 2% up from fourth quarter 2009 due to graphic novel sales. This supports some cautious optimism from some as early signs of a turnaround. Read it: part 1, part 2, part 3 (more…)